• K & 1st Grade Instructional Videos (Division I)

    5 videos  |   Rent $39.95   |   Buy $59.95

    This is the COMPLETE SET of Instructional Videos for Division I (K-1).

    Bring Math Pentathlon into your classroom, club, or home with confidence! Easy-to-follow videos to help teachers and parents teach the Division I Math Pentathlon Games with confidence.

    These videos are beneficial for adults...

  • 2nd & 3rd Grade Instructional Videos (Division II)

    8 videos  |   Rent $39.95   |   Buy $59.95

    This is the COMPLETE SET of Instructional Videos for Division II (2-3).

    Bring Math Pentathlon into your classroom, club, or home with confidence! Easy-to-follow videos to help teachers and parents teach the Division I Math Pentathlon Games with confidence.

    These videos are beneficial for adult...

  • 4th & 5th Grade Instructional Videos - Div III

    7 videos  |   Rent $39.95   |   Buy $59.95

    This is the COMPLETE SET of Instructional Videos for Division III (4-5).

    Bring Math Pentathlon into your classroom, club, or home with confidence! Easy-to-follow videos to help teachers and parents teach the Division III Math Pentathlon Games with confidence.

    These videos are beneficial for ad...

  • 6th - 7th Grade Instructional Videos (Division IV)

    5 videos  |   Rent $39.95   |   Buy $59.95

    This is the COMPLETE SET of Instructional Videos for Division IV (6-7).

    Bring Math Pentathlon into your classroom, club, or home with confidence! Easy-to-follow videos to help teachers and parents teach the Division IV Math Pentathlon Games with confidence.

    These videos are beneficial for adul...

  • CALLA™ (Grades K-1)

    1 video  |   Rent $10.95   |   Buy $15.95

    Number sense, deductive thinking, directionality, and one-to-one correspondence are developed in this challenging game, which is varied from the many ancient African and Asian counting games. In this strategy game, students distribute centimeter cubes around the gameboard to plan for free turns a...

  • HEX-A-GONE!™ (Grades K-1)

    1 video  |   Rent $10.95   |   Buy $15.95

    The Hex-A-Gone gameboard is comprised of connected hexagons, trapezoids, rhombi and squares which students cover using pattern block shapes (triangles, two types of rhombi, trapezoids, squares, and hexagons). Students may use one or more blocks to fill a geometric region. For each turn students c...

  • KINGS & QUADRAPHAGES™ (Grades K-1)

    1 video  |   Rent $10.95   |   Buy $15.95

    Horizontal, vertical, and diagonal movement, which is the basis of many mathematics/science concepts, is practiced in this simple but challenging entrapment game. In addition, students experience a dynamic use of counting skills while exploring deductive thinking and the topology of open and clos...

  • SHAPE-UP™ (Grades K-1)

    1 video  |   Rent $10.95   |   Buy $15.95

    The game of Shape-Up integrates fact families with geometric shape recognition, attributes, algebraic thinking, spatial visualization, and directionality. The former two abilities relate to the goal of Shape-Up. The Shape-Up gameboard is comprised of a connected network of circles, each of which ...

  • STAR TRACK™ (Grades K-1)

    1 video  |   Rent $10.95   |   Buy $15.95

    Number sense, inequality, addition, measurement, mapping, and decision making are experienced in this game which uses connected chain links. Students take turns selecting two chain links of various lengths from a bucket and deciding which is the better choice of the two chains. While the chain le...

  • FIAR™ (Grades 2-3)

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    This alignment game requires students to use spatial reasoning and observation skills to visualize many possible options for moving chips along the gameboard’s connected horizontal, vertical, and diagonal pathways. While the rules to this game are simple, the development of strategies to set up s...

  • Kwatro-Sinko™ (Grades 2-3)

    1 video  |   Rent $10.95   |   Buy $15.95

    Computational and spatial reasoning as well as algebraic thinking are required in this alignment game where chips are moved along the gameboard’s connected horizontal, vertical, and diagonal pathways. One player has five even-numbered chips and the other, five odd-numbered chips. The goal of the ...

  • PAR 55™ (Grades 2-3)

    2 videos  |   Rent $10.95   |   Buy $15.95

    This game uses attribute logic blocks to develop students’ multiple classification skills, algebraic thinking, and logical and computational reasoning. The gameboard is comprised of connected pentagon bases upon which students place attribute blocks that are connected to other blocks. Whenever a ...

  • RAMROD™ (Grades 2-3)

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    The game of Ramrod combines the ability to know all facts for each number family with strategic thinking. Cuisenaire rods and a gameboard that connects rectangular (sum) boxes composed of different metric lengths provide the setting for students’ active investigation of addition and subtraction, ...

  • SUM DOMINOES & DICE™ (Grades 2-3)

    2 videos  |   Rent $10.95   |   Buy $15.95

    The missing addend model of subtraction, sums and differences through eighteen, algebraic thinking, spatial visualization, and deductive reasoning are concepts/skills that students experience while playing the game of Sum Dominoes & Dice. In this strategy-chance game students search for domino fa...

  • CONTIG 60™ (Grades 4-5)

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    The four basic operations (addition, subtraction, multiplication, and division), probability, and algebraic thinking are integrated in this strategy-chance game. Numerical values are arranged in a particular pattern on the gameboard. For each play, students form number sentences based on the roll...

  • FAB-A-DIFFY™ (Grades 4-5)

    2 videos  |   Rent $10.95   |   Buy $15.95

    Fraction bars that pictorially represent various fraction values are used in this computational reasoning game. In playing this game, students attempt to make arithmetic combinations on the specially designed gameboard. Conceptual understanding of equivalence and addition and subtraction of fract...

  • JUGGLE™ (Grades 4-5)

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    In this game players “juggle” polyominoes in order to be the first to complete their 9 x 9 grid-like gameboards. The roll of two dice determines which pieces are selected from five different types of polyominoes, including pentominoes and tetrominoes. In the process of playing the game students d...

  • QUEEN’S & GUARDS™ (Grades 4-5)

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    This spatial reasoning game combines the simplicity of rules found in Checkers with the complexity of strategy experienced in Chess. A gameboard of tessellated hexagons that form concentric bands and pawns (queens) and chips (guards) are used to simulate the agonistic pattern of bees in a beehive...

  • STARS & BARS™ (Grades 4-5)

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    This multiple classification-logic game uses geometric attribute cards and a grid-type board to help students develop understanding of multi-variable relationships and algebraic principles. For each play, students try to maximize their scores by placing cards onto the gameboard and comparing them...

  • FRAC FACT™ (Grades 6-7)

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    Equivalence, the four basic operations as well as algebraic principles, are investigated in this conceptual and strategic fraction game. A set of 64 fraction bars that pictorially represent various fraction values are used to help students connect symbolic procedures with visual models. On each t...

  • FRACTION PINBALL™ (Grades 6-7)

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    The gameboard and game pieces in this fraction-decimal conversion game simulate the ricocheting action of pinballs in a pinball machine. In playing this game students must strategically position and move pawns and blocking chips to land on fraction values of the gameboard which are converted to d...

  • PENT ‘EM IN™ (Grades 6-7)

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    This transformational geometry game develops spatial visualization as well as both deductive and inductive reasoning. Each player uses 5 pentominoes (chosen from a set of 12 pieces) and two blocking chips on a 13-by-9 grid to entrap all 5 of the opponent’s pentominoes. In the placement phase, pla...

  • PRIME GOLD™ (Grades 6-7)

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    The four basic operations, exponentiation, factorials, algebraic thinking, and prime and composite numbers are integrated in this strategy-chance alignment game. The gameboard represents a grid with numerical values that sequentially spiral from the board’s center to the outer band which results ...

  • REMAINDER ISLANDS™ (Grades 6-7)

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    Polyhedra dice, pawns, chips and a hexagonal-triangular shaped gameboard are used to play this strategy-chance division game. The goal is to place the greatest number of chips on the board’s six hexagonal-shaped islands. A series of rules related to zero remainders and networking pawns along stra...